1. Sustainable Design:
Via discussion, we decided to analyse SD and Ethical Implication in terms of hardware and software respectively. The hardware is the mindwave headset, it must respect to the Restriction of the Use of Certain Hazardous Substance in Electrical and Electronic Equipment (RoHS) and the regulation of Waste Electrical and Electronic Equipment (WEEE), we will be a re-brander of this headset if commercialize our project. The software is the game coded by our team, it must respect to the Software Engineering Code of Ethics and Professional Practice.
The items listed below are some ideas which can be included into the SD report:
- Laws (Commercialization, Programming)
- Professional guide line
- Life cycle evaluation
- People's health and security (body and psychology)
- Privacy of customers
- Copyright controlling
- Design improvements
- Potential product
- New market for the product that has not been considered so far (medical field)
New idea will be added while writing.
PS: the structure of the SD report:
- Project title
- Brief Description
- Regulatory Considerations
- SD/Ethical Implication of large scale manufacture and sale
- SD/Ethical Implication of follow-on products/markets
2. Version 2.3 testing:
Game updated to version 2.3. Detail information with screenshots are shown below. The update log is also attached at the end of this post.
Two props are designed in the new version game. The first one is extra life heart, which can add life for the role. The second one is magnet, which can grant role the power of attracting coins.
-- update 2.3 --
1. Syntax Optimization
a. optimize moving object class
2. Function added
a. add SHM effect to moving object class
b. add heart
c. add 'Generate heart' button
d. add invincible indicator
e. add life cap
f. add magnet
g. add 'Generate magnet' button
h. add magnet time footnote
i. add magnet indicator
Game updated to version 2.3. Detail information with screenshots are shown below. The update log is also attached at the end of this post.
Two props are designed in the new version game. The first one is extra life heart, which can add life for the role. The second one is magnet, which can grant role the power of attracting coins.
Version 2.3
1. Syntax Optimization
a. optimize moving object class
2. Function added
a. add SHM effect to moving object class
b. add heart
c. add 'Generate heart' button
d. add invincible indicator
e. add life cap
f. add magnet
g. add 'Generate magnet' button
h. add magnet time footnote
i. add magnet indicator
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